weatherless...................83.72120% offense.......................44.60070% balance.......................33.40208% sand..........................13.83006% hyperoffense..................13.10127% voltturn......................12.10384% semistall..................... 5.15108% stall......................... 3.74487% hail.......................... 1.90091% trickroom..................... 1.89498% hailoffense................... 1.21282% dragmag....................... 0.89008% sandstall..................... 0.59322% monotype...................... 0.53493% rain.......................... 0.49033% choice........................ 0.34597% monowater..................... 0.33135% trickhail..................... 0.13434% sun........................... 0.08570% rainoffense................... 0.07739% monopsychic................... 0.05847% monobug....................... 0.05126% hailstall..................... 0.03520% tricksand..................... 0.03416% multiweather.................. 0.02821% sandoffense................... 0.02800% monopoison.................... 0.02137% monodark...................... 0.01960% monofire...................... 0.01472% tailwind...................... 0.01375% monoflying.................... 0.01161% sunoffense.................... 0.00990% tricksun...................... 0.00642% gravity....................... 0.00619% mononormal.................... 0.00567% monodragon.................... 0.00520% monoice....................... 0.00497% monorock...................... 0.00398% monofighting.................. 0.00309% trapper....................... 0.00235% monoghost..................... 0.00202% monosteel..................... 0.00167% trickrain..................... 0.00130% monoground.................... 0.00082% monograss..................... 0.00032% monoelectric.................. 0.00021% monofairy..................... 0.00014% swagplay...................... 0.00002% rainstall..................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.108) -2.0|##### |###### -1.5|###### |########## -1.0|############### |######################### -0.5|############################# |############################## 0.0|############################# |############################ +0.5|##################### |############## +1.0|######## |####### +1.5|### |# +2.0|## |# +2.5|# |# +3.0|## | more negative = more offensive, more positive = more stall one # = 0.41%