offense.......................55.37557% rain..........................48.24989% balance.......................43.38255% sun...........................28.11948% weatherless...................24.53113% multiweather.................. 3.69847% tailwind...................... 3.30260% trickroom..................... 1.68258% hail.......................... 1.63403% sand.......................... 1.20004% voltturn...................... 1.13153% trickrain..................... 0.83483% hyperoffense.................. 0.61992% tricksun...................... 0.58981% semistall..................... 0.58169% gravity....................... 0.32208% rainoffense................... 0.27115% sunoffense.................... 0.14985% trickhail..................... 0.06327% tricksand..................... 0.04247% stall......................... 0.04026% dragmag....................... 0.02361% monotype...................... 0.02262% rainstall..................... 0.01089% monosteel..................... 0.00700% monopsychic................... 0.00621% sunstall...................... 0.00327% monodragon.................... 0.00253% hailoffense................... 0.00215% monowater..................... 0.00189% sandoffense................... 0.00179% monograss..................... 0.00089% monoice....................... 0.00081% monoghost..................... 0.00063% trapper....................... 0.00061% monoflying.................... 0.00059% monodark...................... 0.00047% batonpass..................... 0.00040% monoelectric.................. 0.00040% monofairy..................... 0.00034% swagplay...................... 0.00032% mononormal.................... 0.00029% monorock...................... 0.00021% hailstall..................... 0.00018% monobug....................... 0.00013% monofighting.................. 0.00008% sandstall..................... 0.00008% monoground.................... 0.00008% monopoison.................... 0.00007% Stalliness (mean: -0.048) -1.2| |# -0.8|#### |############ -0.4|##################### |############################# 0.0|############################## |######################### +0.4|############### |####### +0.8|### |# | more negative = more offensive, more positive = more stall one # = 0.67%