balance.......................53.39561% sun...........................48.08238% rain..........................44.96597% offense.......................44.75886% weatherless...................14.40809% tailwind......................10.26111% multiweather.................. 8.12496% trickroom..................... 2.33692% tricksun...................... 1.43668% trickrain..................... 1.24678% semistall..................... 1.19198% dragmag....................... 0.69354% hyperoffense.................. 0.62156% voltturn...................... 0.60389% sand.......................... 0.42929% gravity....................... 0.33699% sunoffense.................... 0.29245% hail.......................... 0.28437% rainoffense................... 0.16961% monotype...................... 0.12301% monopsychic................... 0.06980% monowater..................... 0.04460% stall......................... 0.03199% sandoffense................... 0.01817% tricksand..................... 0.01248% sunstall...................... 0.01208% hailoffense................... 0.01003% rainstall..................... 0.00521% trickhail..................... 0.00479% swagplay...................... 0.00458% mononormal.................... 0.00409% monodragon.................... 0.00212% batonpass..................... 0.00210% monodark...................... 0.00065% monosteel..................... 0.00051% monoelectric.................. 0.00042% monoghost..................... 0.00036% monoflying.................... 0.00018% monoice....................... 0.00016% monopoison.................... 0.00008% monograss..................... 0.00002% monofire...................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monobug....................... 0.00000% monofairy..................... 0.00000% monofighting.................. 0.00000% allweather.................... 0.00000% sandstall..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.047) -1.5| | -1.0|# |### -0.5|############### |############################ 0.0|############################## |############################## +0.5|################### |###### +1.0|### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.74%