weatherless...................86.67299% balance.......................39.06144% offense.......................37.25296% hyperoffense..................11.81583% voltturn......................10.91510% semistall..................... 8.89509% hail.......................... 7.48882% sand.......................... 4.87559% stall......................... 2.97468% trickroom..................... 2.39661% monotype...................... 1.65766% rain.......................... 1.06186% mononormal.................... 0.57625% rainoffense................... 0.53342% multiweather.................. 0.51521% monobug....................... 0.44269% dragmag....................... 0.44073% sun........................... 0.41596% sunoffense.................... 0.27027% hailoffense................... 0.24197% monofighting.................. 0.18838% choice........................ 0.15867% monoice....................... 0.08007% monodragon.................... 0.07354% monograss..................... 0.06896% monofire...................... 0.06835% sandoffense................... 0.05276% tailwind...................... 0.04892% monodark...................... 0.03683% sandstall..................... 0.03270% monoground.................... 0.03191% monowater..................... 0.02445% monosteel..................... 0.02267% monoflying.................... 0.02222% monopsychic................... 0.01923% hailstall..................... 0.01583% tricksun...................... 0.00561% monopoison.................... 0.00271% monoghost..................... 0.00078% monofairy..................... 0.00006% monoelectric.................. 0.00006% sunstall...................... 0.00000% monorock...................... 0.00000% trickhail..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.004) |## -1.5|##### |######### -1.0|############ |########### -0.5|################## |####################### 0.0|###################### |############################## +0.5|################### |######## +1.0|######## |######## +1.5|##### |## +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.54%