sand..........................62.57252% offense.......................38.60751% weatherless...................36.45390% balance.......................35.85161% semistall.....................10.50942% hyperoffense.................. 8.50084% stall......................... 6.53062% dragmag....................... 3.97201% sandoffense................... 3.87621% sandstall..................... 3.60126% batonpass..................... 2.70934% rain.......................... 0.55401% sun........................... 0.41958% monotype...................... 0.29866% sunoffense.................... 0.23173% monopsychic................... 0.14997% rainoffense................... 0.08816% monosteel..................... 0.06734% choice........................ 0.05497% mononormal.................... 0.04157% trapper....................... 0.02468% monodark...................... 0.01350% voltturn...................... 0.01133% monorock...................... 0.00793% monoflying.................... 0.00668% monoelectric.................. 0.00645% monowater..................... 0.00200% monograss..................... 0.00162% monofire...................... 0.00146% rainstall..................... 0.00013% monoghost..................... 0.00003% monobug....................... 0.00003% monofighting.................. 0.00002% monodragon.................... 0.00002% monopoison.................... 0.00002% multiweather.................. 0.00002% monoice....................... 0.00001% monofairy..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.123) -2.0|# | -1.5|## |######## -1.0|################# |####################### -0.5|###################### |######################### 0.0|############################## |############################# +0.5|#################### |############### +1.0|############## |############ +1.5|########### |######## +2.0|#### |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.41%