sand..........................69.89813% offense.......................39.29005% balance.......................33.27574% weatherless...................29.44340% stall......................... 9.37012% hyperoffense.................. 9.29346% semistall..................... 8.77063% sandstall..................... 4.74919% sandoffense................... 3.57189% dragmag....................... 2.17905% batonpass..................... 1.76296% rain.......................... 0.38248% sun........................... 0.27599% sunoffense.................... 0.08796% rainoffense................... 0.04669% monotype...................... 0.01713% mononormal.................... 0.01053% trapper....................... 0.00939% voltturn...................... 0.00917% choice........................ 0.00901% monosteel..................... 0.00377% monopsychic................... 0.00266% monodark...................... 0.00013% monowater..................... 0.00003% monoelectric.................. 0.00002% monofire...................... 0.00000% rainstall..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monoghost..................... 0.00000% monoflying.................... 0.00000% monobug....................... 0.00000% monodragon.................... 0.00000% monoice....................... 0.00000% monorock...................... 0.00000% monofighting.................. 0.00000% multiweather.................. 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.105) -2.0| | -1.5|# |############ -1.0|##################### |############################## -0.5|########################### |###################### 0.0|########################## |############################## +0.5|###################### |################ +1.0|############ |########## +1.5|################# |######### +2.0|###### | +2.5| | more negative = more offensive, more positive = more stall one # = 0.38%