sand..........................50.78382% weatherless...................44.12693% offense.......................40.64897% hyperoffense..................31.41077% balance.......................16.37812% sandoffense...................14.39304% stall......................... 5.94932% semistall..................... 5.61282% sandstall..................... 4.83596% rain.......................... 4.15479% voltturn...................... 2.17547% dragmag....................... 2.10173% choice........................ 2.03389% hail.......................... 1.55505% rainoffense................... 1.42922% multiweather.................. 0.68772% trickroom..................... 0.25522% hailstall..................... 0.20427% tricksand..................... 0.08716% gravity....................... 0.07675% monotype...................... 0.07277% sun........................... 0.06713% monoice....................... 0.02446% hailoffense................... 0.01778% monosteel..................... 0.01707% sunoffense.................... 0.01523% monowater..................... 0.00983% monoelectric.................. 0.00499% monorock...................... 0.00493% monopoison.................... 0.00350% trapper....................... 0.00336% monofighting.................. 0.00257% monoground.................... 0.00235% monopsychic................... 0.00220% monofire...................... 0.00058% monoghost..................... 0.00015% monodark...................... 0.00010% monoflying.................... 0.00004% monobug....................... 0.00001% monograss..................... 0.00000% mononormal.................... 0.00000% tailwind...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.384) |############# -1.5|################# |######################## -1.0|############################## |######################### -0.5|#################### |####################### 0.0|############# |############# +0.5|##### |######### +1.0|######## |#### +1.5|##### |##### +2.0|##### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.45%