weatherless...................40.66440% offense.......................37.42798% balance.......................33.19860% sand..........................26.91725% rain..........................22.71012% hyperoffense..................17.70920% semistall..................... 7.30215% sun........................... 7.17318% voltturn...................... 5.27122% dragmag....................... 4.75869% stall......................... 4.36208% hail.......................... 3.00219% choice........................ 2.36274% sandoffense................... 2.11331% rainoffense................... 1.49291% sandstall..................... 1.27245% rainstall..................... 1.23211% sunoffense.................... 0.58129% sunstall...................... 0.58074% monotype...................... 0.55380% multiweather.................. 0.44670% trickroom..................... 0.42395% gravity....................... 0.34727% hailstall..................... 0.30835% monofighting.................. 0.08281% monodragon.................... 0.07735% monopsychic................... 0.06171% tricksun...................... 0.06070% monowater..................... 0.06031% tailwind...................... 0.05962% monobug....................... 0.05677% monograss..................... 0.05359% monoghost..................... 0.03750% monodark...................... 0.03279% hailoffense................... 0.02960% trapper....................... 0.02765% monofire...................... 0.02470% monoelectric.................. 0.02327% monoice....................... 0.01616% monoflying.................... 0.01591% monosteel..................... 0.01457% monorock...................... 0.01288% trickrain..................... 0.00594% allweather.................... 0.00533% mononormal.................... 0.00351% monoground.................... 0.00316% monofairy..................... 0.00198% monopoison.................... 0.00101% Stalliness (mean: -0.097) -2.0|#### |###### -1.5|############# |################## -1.0|################## |####################### -0.5|######################### |############################# 0.0|######################## |############################## +0.5|#################### |################### +1.0|############## |######### +1.5|###### |### +2.0|### |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.37%