rain..........................33.86271% balance.......................33.59487% sand..........................32.24900% offense.......................29.95797% weatherless...................27.35410% hyperoffense..................23.20942% semistall..................... 8.03753% dragmag....................... 7.27461% stall......................... 5.20021% hail.......................... 3.89698% voltturn...................... 3.54883% choice........................ 3.45085% rainoffense................... 3.20376% sun........................... 2.93036% sandoffense................... 2.33128% sandstall..................... 1.30662% rainstall..................... 1.26156% sunstall...................... 1.18830% multiweather.................. 0.29020% tailwind...................... 0.26955% hailstall..................... 0.24017% gravity....................... 0.17724% sunoffense.................... 0.11866% trickroom..................... 0.08724% hailoffense................... 0.03660% monotype...................... 0.01960% trapper....................... 0.01594% monopsychic................... 0.01055% monowater..................... 0.00535% tricksun...................... 0.00200% monoghost..................... 0.00115% allweather.................... 0.00098% monofighting.................. 0.00070% monodragon.................... 0.00068% monoelectric.................. 0.00057% monobug....................... 0.00036% monoice....................... 0.00021% monodark...................... 0.00002% monorock...................... 0.00000% monoground.................... 0.00000% monofire...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monoflying.................... 0.00000% monofairy..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.125) -2.0|##### |########### -1.5|########## |####################### -1.0|################ |#################### -0.5|############### |############## 0.0|#################### |############################## +0.5|############# |################## +1.0|############# |######### +1.5|###### |### +2.0|# |# +2.5|# |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%