offense.......................55.19242% rain..........................38.71840% sun...........................31.70832% weatherless...................21.25539% balance.......................20.45681% sand..........................16.64289% hyperoffense..................15.61840% multiweather.................. 9.04005% rainoffense................... 5.82399% stall......................... 5.27683% rainstall..................... 3.46872% semistall..................... 3.45554% sunoffense.................... 2.84948% batonpass..................... 2.43066% monotype...................... 0.91607% sandstall..................... 0.89058% choice........................ 0.77437% hail.......................... 0.71504% voltturn...................... 0.61487% hailstall..................... 0.53089% tailwind...................... 0.53069% sandoffense................... 0.49931% dragmag....................... 0.43257% monowater..................... 0.23480% monopsychic................... 0.21323% sunstall...................... 0.10796% monoflying.................... 0.08456% monodragon.................... 0.08400% monorock...................... 0.08366% monoground.................... 0.04783% monodark...................... 0.04200% monofighting.................. 0.04200% monofire...................... 0.04200% mononormal.................... 0.04200% Stalliness (mean: -0.230) -2.0| |### -1.5|### |######## -1.0|######### |############################## -0.5|############## |#################### 0.0|########### |######### +0.5|##### |##### +1.0|#### |### +1.5| |# +2.0|# | +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.77%