offense.......................60.13216% sun...........................40.60639% rain..........................34.10190% balance.......................20.61446% sand..........................19.18939% weatherless...................14.72019% hyperoffense..................11.00134% multiweather.................. 8.69846% stall......................... 5.64552% batonpass..................... 5.14364% rainstall..................... 3.62148% rainoffense................... 3.18499% semistall..................... 2.60652% sunoffense.................... 2.46249% sandstall..................... 1.62959% sandoffense................... 0.40902% dragmag....................... 0.16546% sunstall...................... 0.15655% hail.......................... 0.08060% choice........................ 0.04377% tailwind...................... 0.01985% monowater..................... 0.00000% voltturn...................... 0.00000% monodark...................... 0.00000% monotype...................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.233) -2.0| |# -1.5| |###### -1.0|## |############################## -0.5|### |########### 0.0|####### |##### +0.5|### |## +1.0|## |## +1.5| |# +2.0|# | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 1.28%