weatherless...................89.85767% offense.......................45.82778% hyperoffense..................24.25502% balance.......................20.83440% monotype...................... 9.12579% sun........................... 7.00593% stall......................... 4.56691% semistall..................... 4.51589% sand.......................... 2.18373% monoflying.................... 1.37688% sunoffense.................... 1.35238% mononormal.................... 1.34073% monosteel..................... 1.00449% hail.......................... 0.94885% monowater..................... 0.85284% monopsychic................... 0.83416% monoghost..................... 0.79660% monorock...................... 0.76567% monoelectric.................. 0.68975% monofighting.................. 0.65259% monobug....................... 0.64114% monofire...................... 0.63210% monofairy..................... 0.48608% monoground.................... 0.48326% monodark...................... 0.44631% monopoison.................... 0.42040% monograss..................... 0.40895% monodragon.................... 0.40714% rain.......................... 0.24665% multiweather.................. 0.22938% sunstall...................... 0.19744% sandoffense................... 0.17414% monoice....................... 0.16410% dragmag....................... 0.12935% sandstall..................... 0.09039% hailstall..................... 0.07954% hailoffense................... 0.07030% rainoffense................... 0.05825% rainstall..................... 0.01346% voltturn...................... 0.00924% batonpass..................... 0.00201% tailwind...................... 0.00181% trapper....................... 0.00060% Stalliness (mean: -0.329) |# -2.0|### |############## -1.0|########################## |############################## 0.0|#################### |############ +1.0|####### |#### +2.0|## |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.82%