weatherless...................90.40766% offense.......................52.99031% hyperoffense..................24.04538% balance.......................18.27003% sun........................... 7.08543% monotype...................... 3.17920% semistall..................... 2.74328% stall......................... 1.95100% sand.......................... 1.82427% sunoffense.................... 1.79345% hail.......................... 0.74595% monoflying.................... 0.66801% monosteel..................... 0.58760% monopsychic................... 0.39312% mononormal.................... 0.37791% monoghost..................... 0.22060% monoelectric.................. 0.20625% monofire...................... 0.18909% monodragon.................... 0.18471% sandoffense................... 0.16053% monofairy..................... 0.15925% monowater..................... 0.15379% multiweather.................. 0.12327% monorock...................... 0.11649% monobug....................... 0.11300% monoice....................... 0.08808% monofighting.................. 0.08245% dragmag....................... 0.07263% rain.......................... 0.06036% monoground.................... 0.05640% sandstall..................... 0.05261% monodark...................... 0.05210% monograss..................... 0.04504% hailstall..................... 0.03962% monopoison.................... 0.03955% sunstall...................... 0.03677% rainoffense................... 0.00679% hailoffense................... 0.00326% tailwind...................... 0.00186% rainstall..................... 0.00054% voltturn...................... 0.00044% batonpass..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.440) | -2.0|## |########## -1.0|####################### |############################## 0.0|################# |######### +1.0|#### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.02%