weatherless...................91.04592% offense.......................49.49929% hyperoffense..................26.82355% balance.......................19.61338% sun........................... 6.86577% semistall..................... 2.84990% monotype...................... 2.78810% sunoffense.................... 2.35084% stall......................... 1.21388% sand.......................... 1.20064% hail.......................... 0.91863% monoflying.................... 0.72085% mononormal.................... 0.45830% monosteel..................... 0.38234% monofire...................... 0.29139% monopsychic................... 0.22294% monoelectric.................. 0.21634% monodragon.................... 0.20731% monoghost..................... 0.20666% monorock...................... 0.15963% monowater..................... 0.12334% monobug....................... 0.11870% monofairy..................... 0.11614% monofighting.................. 0.08721% sandoffense................... 0.08321% dragmag....................... 0.07717% multiweather.................. 0.06313% monodark...................... 0.05976% monoground.................... 0.05374% sandstall..................... 0.05161% monopoison.................... 0.04211% monograss..................... 0.03909% rain.......................... 0.03217% monoice....................... 0.02348% sunstall...................... 0.02045% rainoffense................... 0.01612% hailstall..................... 0.00344% tailwind...................... 0.00045% voltturn...................... 0.00024% rainstall..................... 0.00010% hailoffense................... 0.00005% batonpass..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.470) | -2.0|## |############# -1.0|############################## |############################## 0.0|######################## |############ +1.0|##### |## +2.0| | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.84%