weatherless...................68.30673% offense.......................48.22523% balance.......................30.55163% sun...........................16.72055% hyperoffense..................10.66545% rain.......................... 7.81303% sand.......................... 6.58045% semistall..................... 6.33461% hail.......................... 5.10204% multiweather.................. 4.50933% stall......................... 4.22308% monotype...................... 2.90631% trickroom..................... 1.56597% sunoffense.................... 1.18879% monowater..................... 0.51189% tailwind...................... 0.49168% monofire...................... 0.45127% sandoffense................... 0.43106% monoelectric.................. 0.36034% rainoffense................... 0.35024% monoflying.................... 0.34014% mononormal.................... 0.34014% monoice....................... 0.22563% monopsychic................... 0.18859% hailstall..................... 0.17849% trickhail..................... 0.16838% sunstall...................... 0.10440% dragmag....................... 0.09766% rainstall..................... 0.08756% monosteel..................... 0.08756% monorock...................... 0.08756% sandstall..................... 0.08419% monobug....................... 0.07072% choice........................ 0.07072% monodragon.................... 0.07072% monofairy..................... 0.06062% monofighting.................. 0.05052% hailoffense................... 0.05052% monoghost..................... 0.04378% trickrain..................... 0.02694% monodark...................... 0.02357% monoground.................... 0.02357% voltturn...................... 0.02021% monograss..................... 0.01684% tricksand..................... 0.01684% batonpass..................... 0.01347% tricksun...................... 0.01010% monopoison.................... 0.00674% Stalliness (mean: -0.061) -2.0|# |## -1.5|#### |######### -1.0|############## |###################### -0.5|########################### |############################## 0.0|####################### |#################### +0.5|################## |########## +1.0|######### |##### +1.5|#### |### +2.0|## |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.48%