weatherless...................66.33647% offense.......................46.96560% balance.......................31.17150% sun...........................17.95960% hyperoffense..................10.43595% rain.......................... 8.37332% sand.......................... 6.93500% semistall..................... 6.85861% hail.......................... 5.39238% multiweather.................. 4.98407% stall......................... 4.56834% monotype...................... 2.34232% trickroom..................... 1.90974% sunoffense.................... 1.29835% tailwind...................... 0.60216% sandoffense................... 0.43957% monofire...................... 0.42290% monowater..................... 0.40628% monoflying.................... 0.32351% rainoffense................... 0.29562% monoice....................... 0.25303% monoelectric.................. 0.25149% mononormal.................... 0.20922% trickhail..................... 0.19632% monopsychic................... 0.15534% hailstall..................... 0.14993% sunstall...................... 0.10864% rainstall..................... 0.09893% monodragon.................... 0.07719% choice........................ 0.06715% dragmag....................... 0.06380% monosteel..................... 0.05521% sandstall..................... 0.05343% monofairy..................... 0.05151% monorock...................... 0.04684% hailoffense................... 0.04586% trickrain..................... 0.03673% monofighting.................. 0.02988% monobug....................... 0.02595% monoghost..................... 0.02288% voltturn...................... 0.01538% monodark...................... 0.01523% monoground.................... 0.01480% tricksand..................... 0.01374% monograss..................... 0.01315% tricksun...................... 0.01132% batonpass..................... 0.00847% monopoison.................... 0.00519% Stalliness (mean: -0.035) -2.0|# |## -1.5|##### |######### -1.0|############## |###################### -0.5|########################### |############################## 0.0|####################### |##################### +0.5|#################### |########## +1.0|########## |##### +1.5|#### |### +2.0|## |# +2.5|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.47%