weatherless...................65.02099% offense.......................46.24121% balance.......................32.32823% sun...........................18.42131% hyperoffense.................. 9.30087% rain.......................... 9.07855% semistall..................... 7.91307% sand.......................... 6.89743% hail.......................... 6.59502% multiweather.................. 6.01205% stall......................... 4.21662% trickroom..................... 2.11720% sunoffense.................... 1.56289% monotype...................... 1.16196% tailwind...................... 0.94958% sandoffense................... 0.36107% monofire...................... 0.26458% rainoffense................... 0.24589% monoflying.................... 0.21804% monoice....................... 0.21660% monowater..................... 0.14322% monodragon.................... 0.12064% trickhail..................... 0.10965% sunstall...................... 0.10279% monoelectric.................. 0.09769% hailstall..................... 0.08567% trickrain..................... 0.05211% mononormal.................... 0.04967% choice........................ 0.04077% hailoffense................... 0.02572% monopsychic................... 0.02568% rainstall..................... 0.02304% dragmag....................... 0.01448% monograss..................... 0.01131% tricksun...................... 0.01122% tricksand..................... 0.01122% sandstall..................... 0.00633% monofairy..................... 0.00629% monodark...................... 0.00378% monorock...................... 0.00303% monosteel..................... 0.00174% monofighting.................. 0.00082% voltturn...................... 0.00038% monoghost..................... 0.00037% monobug....................... 0.00024% monoground.................... 0.00000% monopoison.................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: 0.001) -2.0|# |## -1.5|#### |######## -1.0|######### |################# -0.5|####################### |############################## 0.0|####################### |################## +0.5|#################### |######### +1.0|############ |#### +1.5|#### |### +2.0|# |# +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.52%