weatherless...................64.36660% offense.......................45.52167% balance.......................36.74784% sun...........................18.45120% semistall..................... 9.04821% rain.......................... 8.82544% sand.......................... 7.70608% hail.......................... 6.97117% multiweather.................. 6.32046% hyperoffense.................. 5.88522% stall......................... 2.79707% tailwind...................... 1.94638% sunoffense.................... 1.51221% trickroom..................... 1.05016% monotype...................... 0.96372% sandoffense................... 0.40048% monoflying.................... 0.29116% monoice....................... 0.27177% rainoffense................... 0.22997% trickrain..................... 0.18118% monofire...................... 0.15461% monoelectric.................. 0.10254% monowater..................... 0.09028% hailstall..................... 0.07546% trickhail..................... 0.03574% sunstall...................... 0.03333% mononormal.................... 0.02712% hailoffense................... 0.02584% choice........................ 0.01856% tricksun...................... 0.01415% tricksand..................... 0.01415% dragmag....................... 0.01194% monofairy..................... 0.00896% monodragon.................... 0.00837% monopsychic................... 0.00658% monorock...................... 0.00096% rainstall..................... 0.00095% monosteel..................... 0.00090% sandstall..................... 0.00090% monodark...................... 0.00082% monograss..................... 0.00031% monofighting.................. 0.00016% monoghost..................... 0.00006% voltturn...................... 0.00003% monobug....................... 0.00003% monoground.................... 0.00000% monopoison.................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: 0.022) -2.0| |# -1.5|## |##### -1.0|############# |################# -0.5|############################# |############################## 0.0|############################# |###################### +0.5|###################### |######### +1.0|############### |##### +1.5|##### |## +2.0| |### +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.48%