weatherless...................45.01656% sun...........................42.63756% offense.......................40.49405% hyperoffense..................26.02225% balance.......................21.35056% rain..........................21.17318% multiweather..................11.13188% semistall..................... 6.70905% sunoffense.................... 6.13336% stall......................... 5.42409% batonpass..................... 3.44483% monotype...................... 2.70020% sand.......................... 2.10730% rainoffense................... 1.58350% monopsychic................... 1.24604% sandstall..................... 0.73125% rainstall..................... 0.57229% sunstall...................... 0.52921% monoghost..................... 0.35376% monoflying.................... 0.33949% hail.......................... 0.24564% choice........................ 0.22832% trickroom..................... 0.22266% monofighting.................. 0.22014% monodragon.................... 0.20924% monosteel..................... 0.20225% mononormal.................... 0.19193% voltturn...................... 0.16930% trickrain..................... 0.13138% monowater..................... 0.12742% dragmag....................... 0.10514% monofairy..................... 0.10260% monobug....................... 0.06568% tricksun...................... 0.06404% sandoffense................... 0.06027% monodark...................... 0.05419% trapper....................... 0.04663% monoice....................... 0.04270% monoground.................... 0.03346% monograss..................... 0.02909% monofire...................... 0.02859% hailoffense................... 0.02415% swagplay...................... 0.02311% monopoison.................... 0.02223% gravity....................... 0.02219% monorock...................... 0.01937% tailwind...................... 0.01581% monoelectric.................. 0.01322% allweather.................... 0.00049% trickhail..................... 0.00038% hailstall..................... 0.00011% tricksand..................... 0.00001% fear.......................... 0.00000% Stalliness (mean: -0.248) |## -2.0|#### |################# -1.0|############################# |############################## 0.0|############################# |################# +1.0|########## |###### +2.0|## |## +3.0|### | more negative = more offensive, more positive = more stall one # = 0.66%