weatherless...................84.00989% balance.......................40.14460% offense.......................37.70885% voltturn......................12.38266% semistall..................... 9.97594% hyperoffense.................. 8.31246% sun........................... 8.04794% rain.......................... 5.37368% monotype...................... 4.31846% stall......................... 3.85815% sand.......................... 2.81815% batonpass..................... 2.13145% multiweather.................. 1.22127% hail.......................... 1.08383% mononormal.................... 0.88258% dragmag....................... 0.73097% monobug....................... 0.70046% monopsychic................... 0.61584% sunoffense.................... 0.56100% monodragon.................... 0.55289% monosteel..................... 0.51113% monoflying.................... 0.50849% monoghost..................... 0.48521% monograss..................... 0.36165% monorock...................... 0.31238% sunstall...................... 0.31092% monowater..................... 0.29934% rainoffense................... 0.29143% choice........................ 0.22750% monoground.................... 0.13860% monodark...................... 0.13329% trickroom..................... 0.12841% monofairy..................... 0.09645% monoelectric.................. 0.09254% rainstall..................... 0.08672% sandstall..................... 0.08552% monofighting.................. 0.08065% monofire...................... 0.08049% monoice....................... 0.06809% monopoison.................... 0.06752% sandoffense................... 0.05606% fear.......................... 0.05353% hailoffense................... 0.03715% allweather.................... 0.02799% trapper....................... 0.02490% trickrain..................... 0.02347% tricksun...................... 0.02011% hailstall..................... 0.00745% tailwind...................... 0.00731% swagplay...................... 0.00243% Stalliness (mean: 0.116) | -2.0|# |#### -1.0|########### |######################### 0.0|############################## |########################## +1.0|############### |####### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.81%