weatherless...................82.45688% balance.......................52.16364% voltturn......................30.64307% offense.......................22.58417% semistall.....................14.71997% sun...........................11.76711% stall......................... 5.91507% hyperoffense.................. 4.61715% sand.......................... 4.30978% rain.......................... 2.23933% monotype...................... 1.87046% multiweather.................. 0.95798% sunstall...................... 0.49171% monopsychic................... 0.47215% monodragon.................... 0.39048% monoflying.................... 0.37280% batonpass..................... 0.34062% mononormal.................... 0.24664% monowater..................... 0.24430% sandstall..................... 0.22102% hail.......................... 0.21972% monobug....................... 0.20230% monodark...................... 0.15711% monoghost..................... 0.14622% dragmag....................... 0.13685% sunoffense.................... 0.12082% rainstall..................... 0.10124% monoground.................... 0.07593% monograss..................... 0.07374% trickroom..................... 0.05916% monosteel..................... 0.04931% monorock...................... 0.04143% monopoison.................... 0.03212% monoelectric.................. 0.02602% monofairy..................... 0.02208% monoice....................... 0.02130% rainoffense................... 0.01970% tricksun...................... 0.01405% monofire...................... 0.01296% trickrain..................... 0.01155% fear.......................... 0.01058% choice........................ 0.01005% monofighting.................. 0.00422% sandoffense................... 0.00185% swagplay...................... 0.00135% hailoffense................... 0.00134% hailstall..................... 0.00016% trapper....................... 0.00012% allweather.................... 0.00001% tailwind...................... 0.00000% Stalliness (mean: 0.406) | -2.0| |# -1.0|##### |########## 0.0|################## |############################## +1.0|############## |########## +2.0|### | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.08%