weatherless...................78.76180% offense.......................41.85321% balance.......................37.58914% monotype......................12.30025% hyperoffense.................. 9.90987% semistall..................... 7.91857% hail.......................... 7.81044% sand.......................... 7.14392% sun........................... 4.49477% voltturn...................... 3.30246% rain.......................... 3.16338% stall......................... 2.72922% monoelectric.................. 1.37761% multiweather.................. 1.34624% hailoffense................... 1.22903% monopoison.................... 0.98017% monosteel..................... 0.73833% dragmag....................... 0.67230% monoground.................... 0.64258% mononormal.................... 0.63185% monobug....................... 0.62401% monofire...................... 0.62195% monodark...................... 0.62030% monowater..................... 0.61906% monoghost..................... 0.61906% monoflying.................... 0.61864% monoice....................... 0.61576% monorock...................... 0.61534% monodragon.................... 0.61245% monofairy..................... 0.60668% monopsychic................... 0.60544% monofighting.................. 0.58191% monograss..................... 0.56912% choice........................ 0.55096% sandstall..................... 0.29880% sandoffense................... 0.18696% sunstall...................... 0.18696% sunoffense.................... 0.16343% rainstall..................... 0.13908% rainoffense................... 0.06727% trickroom..................... 0.06645% hailstall..................... 0.04457% trapper....................... 0.00949% tricksand..................... 0.00124% tricksun...................... 0.00041% Stalliness (mean: -0.004) |### -1.5|##### |########## -1.0|################ |###################### -0.5|########################### |############################# 0.0|############################## |############################ +0.5|####################### |################## +1.0|############# |######### +1.5|##### |### +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.41%