weatherless...................78.62918% offense.......................41.76376% balance.......................37.69294% monotype......................12.19396% hyperoffense.................. 9.90103% semistall..................... 7.96079% hail.......................... 7.79439% sand.......................... 7.14814% sun........................... 4.60270% voltturn...................... 3.36575% rain.......................... 3.17077% stall......................... 2.68148% monoelectric.................. 1.35043% multiweather.................. 1.31867% hailoffense................... 1.21251% monopoison.................... 1.03162% monosteel..................... 0.73765% dragmag....................... 0.68263% mononormal.................... 0.65412% monofire...................... 0.65111% monodark...................... 0.62631% monobug....................... 0.62578% monowater..................... 0.61247% monoghost..................... 0.60770% monorock...................... 0.60678% monoice....................... 0.60607% monofairy..................... 0.60227% monoground.................... 0.59781% monoflying.................... 0.59532% monopsychic................... 0.59115% monograss..................... 0.58447% monodragon.................... 0.58413% choice........................ 0.53525% monofighting.................. 0.52879% sandstall..................... 0.29347% sandoffense................... 0.18031% sunstall...................... 0.17930% sunoffense.................... 0.17878% rainstall..................... 0.15866% trickroom..................... 0.06691% rainoffense................... 0.05640% hailstall..................... 0.04052% trapper....................... 0.01110% tricksun...................... 0.00204% tricksand..................... 0.00156% Stalliness (mean: -0.005) |### -1.5|##### |######### -1.0|################ |##################### -0.5|########################## |############################# 0.0|############################## |############################ +0.5|####################### |################## +1.0|############# |######## +1.5|##### |### +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.42%