weatherless...................78.18162% offense.......................41.44820% balance.......................37.94379% monotype......................12.21898% hyperoffense.................. 9.89604% semistall..................... 7.96351% hail.......................... 7.76708% sand.......................... 7.02876% sun........................... 4.91312% voltturn...................... 3.47270% rain.......................... 3.40169% stall......................... 2.74846% monoelectric.................. 1.36517% multiweather.................. 1.28736% hailoffense................... 1.15286% monopoison.................... 1.02614% monofire...................... 0.73829% monofairy..................... 0.70194% monodark...................... 0.68185% dragmag....................... 0.67957% monoflying.................... 0.66339% monosteel..................... 0.65486% monorock...................... 0.64846% monoground.................... 0.63649% monodragon.................... 0.62256% mononormal.................... 0.61612% choice........................ 0.59899% monoghost..................... 0.58137% monograss..................... 0.57053% monoice....................... 0.56456% monopsychic................... 0.56442% monowater..................... 0.56136% monobug....................... 0.55124% monofighting.................. 0.47022% sandstall..................... 0.34579% sunoffense.................... 0.25125% rainstall..................... 0.16014% sandoffense................... 0.15542% sunstall...................... 0.14902% trickroom..................... 0.06067% rainoffense................... 0.05966% hailstall..................... 0.05254% trapper....................... 0.01058% tricksun...................... 0.00067% tricksand..................... 0.00062% Stalliness (mean: 0.001) |## -1.5|##### |######### -1.0|################ |##################### -0.5|########################## |############################# 0.0|############################## |############################ +0.5|####################### |################## +1.0|############# |######## +1.5|###### |### +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.42%