weatherless...................65.86585% balance.......................46.98484% offense.......................43.04257% sun...........................10.95614% rain.......................... 8.97291% sand.......................... 8.85198% hail.......................... 7.32828% semistall..................... 5.84489% trickroom..................... 4.41793% hyperoffense.................. 3.40213% monotype...................... 2.74105% voltturn...................... 2.18478% tailwind...................... 1.96711% multiweather.................. 1.79781% stall......................... 0.72557% monoice....................... 0.67720% monoelectric.................. 0.53209% tricksun...................... 0.47565% monobug....................... 0.29023% monowater..................... 0.24992% monofairy..................... 0.23380% sunoffense.................... 0.21767% tricksand..................... 0.21767% monopoison.................... 0.20155% rainoffense................... 0.19349% monograss..................... 0.12093% gravity....................... 0.12093% mononormal.................... 0.12093% sandoffense................... 0.11287% dragmag....................... 0.09674% monoghost..................... 0.09674% hailstall..................... 0.09674% trickhail..................... 0.08868% monopsychic................... 0.08062% hailoffense................... 0.06450% batonpass..................... 0.05643% trickrain..................... 0.05643% monofire...................... 0.05643% monodark...................... 0.04031% sunstall...................... 0.03225% monosteel..................... 0.02419% sandstall..................... 0.02419% monodragon.................... 0.00806% monofighting.................. 0.00806% Stalliness (mean: 0.056) |# -1.5|# |### -1.0|###### |############# -0.5|###################### |###################### 0.0|############################# |############################## +0.5|###################### |############# +1.0|######## |#### +1.5|### | +2.0| more negative = more offensive, more positive = more stall one # = 0.57%