weatherless...................61.19867% offense.......................54.92493% sand..........................34.34321% balance.......................20.05892% hyperoffense..................19.11006% sun........................... 6.34174% multiweather.................. 4.06411% sandoffense................... 3.80798% semistall..................... 3.49847% stall......................... 2.40763% rain.......................... 1.51245% voltturn...................... 1.24549% sandstall..................... 0.96031% sunoffense.................... 0.88727% hail.......................... 0.67426% dragmag....................... 0.28200% monotype...................... 0.20651% trickroom..................... 0.20077% batonpass..................... 0.13046% rainoffense................... 0.10885% hailoffense................... 0.10425% tricksun...................... 0.04230% trapper....................... 0.04217% monobug....................... 0.03927% mononormal.................... 0.03040% tricksand..................... 0.02942% monoice....................... 0.02431% gravity....................... 0.02214% monograss..................... 0.02014% monowater..................... 0.01990% monopoison.................... 0.01623% monoground.................... 0.01590% monofire...................... 0.01106% monosteel..................... 0.00884% trickhail..................... 0.00752% trickrain..................... 0.00564% monoghost..................... 0.00490% monorock...................... 0.00346% monofighting.................. 0.00341% monodragon.................... 0.00310% monodark...................... 0.00274% tailwind...................... 0.00270% monoelectric.................. 0.00169% sunstall...................... 0.00128% hailstall..................... 0.00127% monoflying.................... 0.00122% monofairy..................... 0.00037% monopsychic................... 0.00033% allweather.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.370) -2.0|# |#### -1.5|####### |############## -1.0|################### |######################## -0.5|############################## |######################### 0.0|################### |############# +0.5|####### |#### +1.0|### |### +1.5|## |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.56%