weatherless...................66.35130% offense.......................48.01554% sand..........................30.61342% balance.......................30.33880% hyperoffense..................17.13610% sun........................... 4.78080% sandoffense................... 3.60591% semistall..................... 2.90019% multiweather.................. 2.70910% stall......................... 1.60937% sunoffense.................... 0.86748% voltturn...................... 0.75115% sandstall..................... 0.66291% rain.......................... 0.65853% hail.......................... 0.30571% dragmag....................... 0.15013% batonpass..................... 0.12774% monotype...................... 0.11546% trickroom..................... 0.08448% hailoffense................... 0.07145% rainoffense................... 0.05634% mononormal.................... 0.03405% monobug....................... 0.02925% tricksun...................... 0.02841% trapper....................... 0.02294% tricksand..................... 0.02088% monoground.................... 0.01351% gravity....................... 0.00893% monosteel..................... 0.00848% monowater..................... 0.00699% monoice....................... 0.00619% monofire...................... 0.00465% tailwind...................... 0.00383% trickrain..................... 0.00343% monoghost..................... 0.00331% monopoison.................... 0.00298% monoelectric.................. 0.00201% monorock...................... 0.00131% monodark...................... 0.00121% sunstall...................... 0.00099% monodragon.................... 0.00097% monoflying.................... 0.00068% trickhail..................... 0.00027% monofighting.................. 0.00015% monofairy..................... 0.00009% monograss..................... 0.00006% monopsychic................... 0.00002% hailstall..................... 0.00000% allweather.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.305) -2.0|## |### -1.5|####### |########### -1.0|################ |############################## -0.5|######################## |################### 0.0|######################### |################## +0.5|####### |########## +1.0|##### |### +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.55%