weatherless...................89.82761% offense.......................69.09536% balance.......................29.32077% sun........................... 3.34928% rain.......................... 3.19204% hail.......................... 2.33643% sand.......................... 1.63996% hyperoffense.................. 1.49765% multiweather.................. 0.34179% dragmag....................... 0.29748% tailwind...................... 0.11204% semistall..................... 0.08548% sunoffense.................... 0.03827% rainoffense................... 0.03573% voltturn...................... 0.02853% gravity....................... 0.02702% hailoffense................... 0.01345% trickroom..................... 0.01123% trapper....................... 0.01072% sandoffense................... 0.00638% monotype...................... 0.00317% monowater..................... 0.00239% batonpass..................... 0.00207% monograss..................... 0.00077% stall......................... 0.00074% Stalliness (mean: -0.199) -1.2|# |## -1.0|### |##### -0.8|######## |############ -0.6|################# |##################### -0.4|########################## |############################# -0.2|############################## |############################ 0.0|######################### |##################### +0.2|################ |############ +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%