weatherless...................89.69439% offense.......................69.15386% balance.......................29.15175% sun........................... 3.40799% rain.......................... 3.17815% hail.......................... 2.38343% sand.......................... 1.68697% hyperoffense.................. 1.61633% multiweather.................. 0.34957% dragmag....................... 0.31777% tailwind...................... 0.13628% semistall..................... 0.07805% sunoffense.................... 0.04649% rainoffense................... 0.04406% voltturn...................... 0.03317% trickroom..................... 0.01708% hailoffense................... 0.01605% gravity....................... 0.01288% trapper....................... 0.00737% sandoffense................... 0.00504% monotype...................... 0.00269% monowater..................... 0.00256% batonpass..................... 0.00036% monograss..................... 0.00014% stall......................... 0.00000% Stalliness (mean: -0.200) -1.2|# |## -1.0|### |##### -0.8|######## |############ -0.6|################# |##################### -0.4|######################### |############################# -0.2|############################## |############################ 0.0|######################### |##################### +0.2|################ |########### +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.37%