weatherless...................82.24992% offense.......................49.43054% balance.......................36.52627% trickroom..................... 8.23036% hyperoffense.................. 7.11830% hail.......................... 6.68314% semistall..................... 5.47975% sun........................... 5.04996% monotype...................... 4.11518% sand.......................... 3.34157% voltturn...................... 3.21801% rain.......................... 3.08907% tailwind...................... 2.23488% trickhail..................... 2.19190% monoice....................... 1.78360% stall......................... 1.44515% tricksand..................... 0.67691% choice........................ 0.64468% batonpass..................... 0.63393% monowater..................... 0.56409% trickrain..................... 0.48351% multiweather.................. 0.38143% sunoffense.................... 0.37069% monograss..................... 0.25250% mononormal.................... 0.24713% monodark...................... 0.22026% dragmag....................... 0.21489% hailstall..................... 0.20952% monoelectric.................. 0.20952% monofighting.................. 0.18803% monorock...................... 0.18266% sandstall..................... 0.11819% monopoison.................... 0.11819% gravity....................... 0.09670% tricksun...................... 0.08058% monofire...................... 0.08058% rainoffense................... 0.07521% monobug....................... 0.06447% monodragon.................... 0.06447% monosteel..................... 0.04835% monoflying.................... 0.04835% monopsychic................... 0.04298% trapper....................... 0.04298% hailoffense................... 0.03761% rainstall..................... 0.02686% monoghost..................... 0.02149% monofairy..................... 0.01074% sunstall...................... 0.00537% Stalliness (mean: -0.058) -1.5|#### |####### -1.0|########### |###################### -0.5|############################## |############################## 0.0|########################### |######################### +0.5|################# |################## +1.0|######### |###### +1.5|### |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.48%