weatherless...................73.78263% offense.......................49.76881% balance.......................30.43059% monotype......................27.44557% hyperoffense..................14.43743% rain.......................... 9.64864% sun........................... 8.88161% monowater..................... 6.65037% sand.......................... 6.62990% monofairy..................... 4.84539% monoground.................... 4.19878% mononormal.................... 4.06873% semistall..................... 4.03261% monopsychic................... 3.99528% hail.......................... 3.93748% voltturn...................... 2.98622% multiweather.................. 2.88026% trickroom..................... 1.70383% stall......................... 1.33056% monoflying.................... 0.90430% dragmag....................... 0.88985% hailoffense................... 0.81399% monodark...................... 0.57196% choice........................ 0.48767% monosteel..................... 0.41663% sunoffense.................... 0.40940% rainoffense................... 0.39856% monodragon.................... 0.34920% monoelectric.................. 0.30946% monobug....................... 0.27334% sandoffense................... 0.20109% monofire...................... 0.19627% monoghost..................... 0.19266% tailwind...................... 0.16135% monofighting.................. 0.15894% rainstall..................... 0.11560% monopoison.................... 0.10837% monograss..................... 0.09994% monoice....................... 0.09994% monorock...................... 0.08790% sunstall...................... 0.05900% gravity....................... 0.05298% sandstall..................... 0.02047% trickrain..................... 0.01806% tricksun...................... 0.00482% trickhail..................... 0.00120% Stalliness (mean: -0.222) |### -1.5|###### |############ -1.0|################## |######################## -0.5|########################### |############################## 0.0|############################ |##################### +0.5|################# |########## +1.0|###### |#### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.48%