weatherless...................71.67275% offense.......................48.85270% balance.......................30.84785% monotype......................28.79860% hyperoffense..................14.54507% rain..........................10.44233% sun........................... 9.71996% sand.......................... 7.67877% monowater..................... 7.41719% monofairy..................... 5.19718% monoground.................... 5.19008% mononormal.................... 4.53122% hail.......................... 4.35570% semistall..................... 4.22301% multiweather.................. 3.86952% monopsychic................... 3.48140% voltturn...................... 3.27046% trickroom..................... 2.17116% stall......................... 1.53137% hailoffense................... 1.01891% dragmag....................... 0.98505% monoflying.................... 0.79578% choice........................ 0.52451% monodark...................... 0.45132% rainoffense................... 0.37115% sunoffense.................... 0.36133% monosteel..................... 0.33358% monoelectric.................. 0.30089% monobug....................... 0.22837% monodragon.................... 0.20395% monofire...................... 0.16515% rainstall..................... 0.15113% monoghost..................... 0.13489% sandoffense................... 0.12423% monograss..................... 0.08994% monopoison.................... 0.08976% sunstall...................... 0.08963% tailwind...................... 0.08487% monofighting.................. 0.08482% monoice....................... 0.07514% monorock...................... 0.07422% gravity....................... 0.06876% sandstall..................... 0.02953% trickrain..................... 0.02089% tricksun...................... 0.00293% trickhail..................... 0.00156% Stalliness (mean: -0.211) |### -1.5|####### |########### -1.0|################### |####################### -0.5|######################### |############################## 0.0|############################# |##################### +0.5|################# |######### +1.0|####### |#### +1.5|## |# +2.0| |# +2.5| more negative = more offensive, more positive = more stall one # = 0.48%