weatherless...................90.88606% balance.......................45.33765% offense.......................38.33051% voltturn......................10.08163% hyperoffense.................. 8.04442% hail.......................... 7.42486% semistall..................... 5.72214% stall......................... 2.56528% trickroom..................... 1.57523% hailoffense................... 1.18256% rain.......................... 0.83956% sun........................... 0.60176% monotype...................... 0.41170% choice........................ 0.31109% sand.......................... 0.26252% rainoffense................... 0.17579% sunoffense.................... 0.12057% monofighting.................. 0.11960% hailstall..................... 0.06119% mononormal.................... 0.05569% tailwind...................... 0.04034% monobug....................... 0.03515% monorock...................... 0.03453% monopsychic................... 0.03044% monowater..................... 0.02548% monofire...................... 0.01997% dragmag....................... 0.01853% monoflying.................... 0.01797% monoice....................... 0.01763% monograss..................... 0.01711% sandstall..................... 0.01633% monoghost..................... 0.01617% monodark...................... 0.01511% trapper....................... 0.01493% multiweather.................. 0.01477% monoelectric.................. 0.01476% monopoison.................... 0.01180% gravity....................... 0.01084% sandoffense................... 0.00703% monoground.................... 0.00580% rainstall..................... 0.00484% sunstall...................... 0.00328% monosteel..................... 0.00301% trickhail..................... 0.00299% fear.......................... 0.00148% trickfear..................... 0.00148% monofairy..................... 0.00121% tricksun...................... 0.00105% monodragon.................... 0.00091% Stalliness (mean: 0.047) -2.0| |# -1.5|### |######## -1.0|######## |############ -0.5|################### |########################### 0.0|############################## |############################## +0.5|###################### |############## +1.0|########## |##### +1.5|### |# +2.0| |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.51%