weatherless...................89.55092% balance.......................47.93778% offense.......................34.45800% voltturn......................13.59831% hail.......................... 9.21112% hyperoffense.................. 7.98111% semistall..................... 6.04623% stall......................... 3.57688% trickroom..................... 2.11917% hailoffense................... 2.04269% rain.......................... 0.64806% sun........................... 0.38515% choice........................ 0.27544% rainoffense................... 0.22117% sand.......................... 0.20649% monotype...................... 0.16083% sunoffense.................... 0.15252% monofighting.................. 0.09812% hailstall..................... 0.03391% tailwind...................... 0.02917% dragmag....................... 0.02685% trapper....................... 0.02066% mononormal.................... 0.00888% sandstall..................... 0.00860% monobug....................... 0.00839% monowater..................... 0.00795% monopoison.................... 0.00749% monoice....................... 0.00647% monoflying.................... 0.00620% monorock...................... 0.00345% monoghost..................... 0.00330% trickhail..................... 0.00330% monopsychic................... 0.00304% monodark...................... 0.00203% sandoffense................... 0.00189% monoground.................... 0.00189% monoelectric.................. 0.00178% multiweather.................. 0.00174% monograss..................... 0.00161% gravity....................... 0.00149% monofire...................... 0.00130% rainstall..................... 0.00130% sunstall...................... 0.00001% tricksun...................... 0.00001% monodragon.................... 0.00000% monosteel..................... 0.00000% monofairy..................... 0.00000% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: 0.112) -2.0| |# -1.5|### |######## -1.0|##### |######### -0.5|############### |######################### 0.0|############################ |############################## +0.5|###################### |############## +1.0|######## |###### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.54%