weatherless...................90.58984% balance.......................48.83419% offense.......................30.59361% voltturn......................15.13357% hail.......................... 8.63845% hyperoffense.................. 8.04279% semistall..................... 6.97461% stall......................... 5.55480% trickroom..................... 3.47828% hailoffense................... 2.27028% rain.......................... 0.34648% sun........................... 0.24718% choice........................ 0.20939% rainoffense................... 0.20851% sunoffense.................... 0.19348% sand.......................... 0.17823% monotype...................... 0.04398% dragmag....................... 0.02883% monofighting.................. 0.02038% tailwind...................... 0.01528% monopoison.................... 0.00525% monoflying.................... 0.00485% mononormal.................... 0.00447% trapper....................... 0.00394% sandstall..................... 0.00334% monobug....................... 0.00324% trickhail..................... 0.00225% monoice....................... 0.00146% monoground.................... 0.00132% monowater..................... 0.00091% hailstall..................... 0.00073% monoghost..................... 0.00064% monodark...................... 0.00043% monoelectric.................. 0.00032% monorock...................... 0.00027% monopsychic................... 0.00025% monograss..................... 0.00022% multiweather.................. 0.00018% rainstall..................... 0.00009% sandoffense................... 0.00007% monofire...................... 0.00006% gravity....................... 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% sunstall...................... 0.00000% tricksun...................... 0.00000% monofairy..................... 0.00000% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: 0.201) -2.0|# |# -1.5|### |######### -1.0|### |##### -0.5|########## |############################## 0.0|########################### |########################### +0.5|###################### |############## +1.0|####### |######## +1.5|## | +2.0|# |## +2.5|# |## +3.0|## | more negative = more offensive, more positive = more stall one # = 0.57%