weatherless...................82.44014% offense.......................52.62258% balance.......................31.24287% hyperoffense..................13.74002% trickroom..................... 8.20981% rain.......................... 5.75827% sand.......................... 5.53022% sun........................... 3.76283% hail.......................... 3.70582% semistall..................... 1.88141% monotype...................... 1.76739% multiweather.................. 1.19726% sandoffense................... 0.91220% sunoffense.................... 0.79818% voltturn...................... 0.74116% monosteel..................... 0.57013% stall......................... 0.51311% tailwind...................... 0.45610% tricksun...................... 0.34208% monowater..................... 0.28506% rainoffense................... 0.28506% hailoffense................... 0.28506% dragmag....................... 0.22805% monoghost..................... 0.17104% choice........................ 0.17104% monoflying.................... 0.17104% monopoison.................... 0.11403% monobug....................... 0.11403% monopsychic................... 0.11403% monofairy..................... 0.11403% tricksand..................... 0.11403% monofighting.................. 0.05701% monodark...................... 0.05701% Stalliness (mean: -0.234) -1.5|##### |###### -1.0|################### |###################### -0.5|################ |############################## 0.0|################## |############### +0.5|############## |######### +1.0|####### |# +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.61%