weatherless...................90.14454% balance.......................46.74171% trickroom.....................36.00412% offense.......................32.78946% hyperoffense..................18.92666% hail.......................... 7.76366% semistall..................... 1.26611% sand.......................... 0.91052% tailwind...................... 0.89426% sun........................... 0.82128% rain.......................... 0.42643% monotype...................... 0.31132% stall......................... 0.27606% sandoffense................... 0.24469% monosteel..................... 0.24285% rainoffense................... 0.09420% voltturn...................... 0.09148% sunoffense.................... 0.07867% multiweather.................. 0.06643% monopsychic................... 0.03892% hailoffense................... 0.02154% tricksun...................... 0.02006% monopoison.................... 0.01831% monowater..................... 0.01077% choice........................ 0.00145% monobug....................... 0.00043% monoflying.................... 0.00001% monodark...................... 0.00001% monoghost..................... 0.00001% tricksand..................... 0.00000% dragmag....................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.196) -1.5| | -1.0|##################### |################# -0.5|## |############# 0.0|###### |############################## +0.5|############### |#### +1.0| |# +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.91%