weatherless...................88.37825% offense.......................47.79980% balance.......................33.33069% hyperoffense..................12.75198% hail.......................... 5.44395% voltturn...................... 4.09550% rain.......................... 3.90545% semistall..................... 3.81966% monotype...................... 2.34450% stall......................... 2.29786% trickroom..................... 1.87419% sun........................... 1.54071% rainoffense................... 1.14827% sand.......................... 0.86670% monoice....................... 0.56974% choice........................ 0.49231% mononormal.................... 0.38408% hailoffense................... 0.37484% sunoffense.................... 0.36692% monobug....................... 0.34712% monoelectric.................. 0.27233% monorock...................... 0.18874% monoflying.................... 0.14034% monograss..................... 0.13287% multiweather.................. 0.10735% monowater..................... 0.09547% monopoison.................... 0.08403% tailwind...................... 0.07479% monoghost..................... 0.07259% monodark...................... 0.06907% dragmag....................... 0.06203% tricksun...................... 0.06071% monopsychic................... 0.05983% monofairy..................... 0.04356% hailstall..................... 0.04004% sandstall..................... 0.02860% gravity....................... 0.02684% monofighting.................. 0.02508% monofire...................... 0.02508% monodragon.................... 0.02332% monoground.................... 0.02288% trapper....................... 0.02068% sandoffense................... 0.01980% monosteel..................... 0.01892% trickhail..................... 0.01892% trickrain..................... 0.01628% rainstall..................... 0.00836% sunstall...................... 0.00528% tricksand..................... 0.00176% Stalliness (mean: -0.156) |# -2.0|# |## -1.5|##### |########## -1.0|################# |##################### -0.5|########################## |############################## 0.0|############################## |####################### +0.5|################# |########### +1.0|###### |#### +1.5|## |# +2.0|# | +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.47%