weatherless...................88.52265% offense.......................43.14515% balance.......................36.98272% hyperoffense.................. 7.41405% semistall..................... 7.27818% sun........................... 6.10802% stall......................... 5.17990% hail.......................... 3.68829% sand.......................... 1.74622% trickroom..................... 1.27371% voltturn...................... 0.76995% hailoffense................... 0.50758% sunoffense.................... 0.41321% monotype...................... 0.27629% multiweather.................. 0.24308% sandstall..................... 0.19118% rain.......................... 0.17827% monoground.................... 0.16657% choice........................ 0.08920% tricksun...................... 0.06078% monoghost..................... 0.05345% trickhail..................... 0.05251% monoice....................... 0.02309% tricksand..................... 0.01375% hailstall..................... 0.01349% monopoison.................... 0.01121% mononormal.................... 0.00720% rainoffense................... 0.00621% monopsychic................... 0.00440% sunstall...................... 0.00350% monofire...................... 0.00320% monobug....................... 0.00267% monowater..................... 0.00260% sandoffense................... 0.00197% dragmag....................... 0.00140% rainstall..................... 0.00131% monofighting.................. 0.00101% tailwind...................... 0.00079% monodark...................... 0.00057% monorock...................... 0.00030% monograss..................... 0.00013% monoflying.................... 0.00005% gravity....................... 0.00004% monoelectric.................. 0.00003% monosteel..................... 0.00003% monofairy..................... 0.00001% allweather.................... 0.00001% monodragon.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.081) -2.0|## |## -1.5|### |##### -1.0|####### |################## -0.5|############### |############################## 0.0|################### |##################### +0.5|#################### |############# +1.0|############ |##### +1.5|### |### +2.0|## | +2.5|### | +3.0| more negative = more offensive, more positive = more stall one # = 0.54%