weatherless...................66.02442% offense.......................42.70394% balance.......................34.18900% sand..........................22.13769% hyperoffense..................16.32031% sun........................... 9.44114% voltturn...................... 5.15965% semistall..................... 4.94996% rain.......................... 4.45827% multiweather.................. 3.12353% monotype...................... 2.89840% sandoffense................... 2.22777% monoflying.................... 1.86151% stall......................... 1.83678% hail.......................... 1.06200% sunoffense.................... 0.85897% sandstall..................... 0.79520% trickroom..................... 0.71165% hailoffense................... 0.29357% rainoffense................... 0.22296% monowater..................... 0.20505% monopsychic................... 0.19744% dragmag....................... 0.17291% choice........................ 0.14392% monobug....................... 0.14172% monoghost..................... 0.11618% mononormal.................... 0.10546% monosteel..................... 0.06031% monofire...................... 0.05291% monorock...................... 0.05071% monodark...................... 0.04893% trapper....................... 0.04865% hailstall..................... 0.03991% monodragon.................... 0.03513% trickhail..................... 0.03295% sunstall...................... 0.02098% monofairy..................... 0.02000% tailwind...................... 0.01984% monoground.................... 0.01539% monograss..................... 0.01501% monoice....................... 0.01325% monoelectric.................. 0.01039% monofighting.................. 0.00703% Stalliness (mean: -0.159) -2.0|## |######## -1.0|################### |########################### 0.0|############################## |####################### +1.0|########## |### +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.82%