weatherless...................65.76359% offense.......................43.84087% balance.......................32.24043% sand..........................24.83239% hyperoffense..................16.53381% sun........................... 8.82267% voltturn...................... 5.91648% semistall..................... 5.13719% rain.......................... 3.99121% multiweather.................. 3.98485% stall......................... 2.24770% sandstall..................... 1.28441% sandoffense................... 1.17042% monotype...................... 1.13450% monoflying.................... 0.91525% trickroom..................... 0.57529% hail.......................... 0.57500% sunoffense.................... 0.44335% hailoffense................... 0.28475% dragmag....................... 0.22052% choice........................ 0.10855% monowater..................... 0.09633% trapper....................... 0.07740% trickhail..................... 0.07363% rainoffense................... 0.06862% monopsychic................... 0.06758% tailwind...................... 0.02515% monoghost..................... 0.02415% hailstall..................... 0.01755% mononormal.................... 0.01205% monobug....................... 0.00960% monosteel..................... 0.00393% monofire...................... 0.00374% monorock...................... 0.00291% monograss..................... 0.00218% monoice....................... 0.00124% monodragon.................... 0.00011% monofighting.................. 0.00010% sunstall...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.133) -2.0|## |######## -1.0|################# |######################## 0.0|############################## |###################### +1.0|########## |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.85%