offense.......................50.60222% weatherless...................43.47859% sun...........................43.23015% balance.......................23.65062% rain..........................22.78648% hyperoffense..................19.98639% multiweather..................13.98233% sunoffense.................... 7.09550% sand.......................... 3.52246% semistall..................... 3.37369% monotype...................... 3.03439% stall......................... 2.38708% rainoffense................... 1.74908% hail.......................... 1.14353% dragmag....................... 0.72519% monobug....................... 0.40786% sunstall...................... 0.39172% monoghost..................... 0.36160% monopsychic................... 0.35677% voltturn...................... 0.32848% sandoffense................... 0.30352% monodragon.................... 0.30219% monorock...................... 0.27424% trapper....................... 0.23080% mononormal.................... 0.21383% monosteel..................... 0.20984% trickroom..................... 0.20102% rainstall..................... 0.19652% choice........................ 0.19486% monowater..................... 0.19087% monoflying.................... 0.18637% monodark...................... 0.18321% sandstall..................... 0.15243% monofairy..................... 0.14461% monofighting.................. 0.14078% monofire...................... 0.12780% monograss..................... 0.10251% monopoison.................... 0.09835% hailoffense................... 0.09319% monoground.................... 0.08287% monoelectric.................. 0.08270% monoice....................... 0.06174% gravity....................... 0.05957% tailwind...................... 0.05225% trickrain..................... 0.05159% tricksun...................... 0.04992% tricksand..................... 0.00566% trickhail..................... 0.00416% fear.......................... 0.00333% hailstall..................... 0.00250% allweather.................... 0.00150% sandfear...................... 0.00116% swagplay...................... 0.00033% Stalliness (mean: -0.334) |# -2.0|# |#### -1.5|######### |################# -1.0|####################### |########################### -0.5|############################## |############################ 0.0|######################### |################# +0.5|############ |######## +1.0|##### |### +1.5|## |## +2.0|# | +2.5|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.46%