weatherless...................59.87252% balance.......................58.14375% offense.......................36.21269% sun...........................14.91999% sand..........................13.32462% rain.......................... 9.67481% hail.......................... 5.37902% tailwind...................... 4.80867% semistall..................... 4.49994% trickroom..................... 4.14307% multiweather.................. 3.13316% voltturn...................... 2.30733% hyperoffense.................. 0.85256% trickhail..................... 0.67201% tricksun...................... 0.47656% monotype...................... 0.36194% stall......................... 0.29106% tricksand..................... 0.20398% dragmag....................... 0.14815% sunoffense.................... 0.11538% rainoffense................... 0.08343% monopsychic................... 0.05386% monofire...................... 0.05265% monowater..................... 0.05084% sandstall..................... 0.04564% trickrain..................... 0.03960% mononormal.................... 0.03699% gravity....................... 0.03524% monograss..................... 0.03274% monopoison.................... 0.03113% sandoffense................... 0.02688% monobug....................... 0.02428% monoelectric.................. 0.01705% monoice....................... 0.01361% monoghost..................... 0.01166% monorock...................... 0.01149% monofairy..................... 0.00848% hailstall..................... 0.00795% hailoffense................... 0.00747% trapper....................... 0.00713% monodark...................... 0.00674% monodragon.................... 0.00626% allweather.................... 0.00518% rainstall..................... 0.00510% batonpass..................... 0.00461% monoground.................... 0.00402% sunstall...................... 0.00135% monosteel..................... 0.00016% Stalliness (mean: 0.144) -1.5| | -1.0|# |#### -0.5|########## |####################### 0.0|########################### |############################## +0.5|##################### |######## +1.0|##### |#### +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.74%