balance.......................59.93124% weatherless...................56.32116% offense.......................32.11296% sun...........................18.23630% rain..........................12.83396% sand..........................11.10330% tailwind...................... 9.15320% semistall..................... 7.60381% voltturn...................... 7.16077% hail.......................... 4.54116% multiweather.................. 3.03268% trickroom..................... 2.59563% trickhail..................... 0.58624% hyperoffense.................. 0.33134% tricksun...................... 0.21616% tricksand..................... 0.12979% rainoffense................... 0.12487% monotype...................... 0.07497% sunoffense.................... 0.05918% dragmag....................... 0.03904% monowater..................... 0.03031% stall......................... 0.02066% monograss..................... 0.01154% sandstall..................... 0.01117% monopsychic................... 0.01073% monofire...................... 0.01067% sandoffense................... 0.00891% monoice....................... 0.00777% gravity....................... 0.00737% trapper....................... 0.00570% hailoffense................... 0.00551% trickrain..................... 0.00168% monoground.................... 0.00162% monobug....................... 0.00091% rainstall..................... 0.00072% monoelectric.................. 0.00063% monopoison.................... 0.00034% monorock...................... 0.00027% monofairy..................... 0.00011% monoghost..................... 0.00006% sunstall...................... 0.00006% batonpass..................... 0.00003% monodark...................... 0.00001% monosteel..................... 0.00000% mononormal.................... 0.00000% hailstall..................... 0.00000% allweather.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.220) -1.5| | -1.0| |## -0.5|###### |################### 0.0|########################### |############################## +0.5|######################### |####### +1.0|## |######### +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.78%