weatherless...................69.87478% offense.......................54.16911% balance.......................45.29002% voltturn......................37.89872% sun...........................11.97203% sand.......................... 9.62029% rain.......................... 7.96828% tailwind...................... 7.00588% hail.......................... 3.90896% multiweather.................. 3.34345% trickroom..................... 1.54924% semistall..................... 0.38682% hyperoffense.................. 0.14886% rainoffense................... 0.07659% tricksand..................... 0.04582% trickhail..................... 0.04305% tricksun...................... 0.04145% sunoffense.................... 0.02507% monotype...................... 0.01996% monowater..................... 0.00743% monograss..................... 0.00668% dragmag....................... 0.00609% monoice....................... 0.00522% stall......................... 0.00520% sandstall..................... 0.00300% gravity....................... 0.00267% hailoffense................... 0.00212% sandoffense................... 0.00088% trapper....................... 0.00056% monofire...................... 0.00041% trickrain..................... 0.00018% monoground.................... 0.00016% rainstall..................... 0.00011% monopoison.................... 0.00003% monofairy..................... 0.00001% monobug....................... 0.00000% sunstall...................... 0.00000% monopsychic................... 0.00000% monoghost..................... 0.00000% monoelectric.................. 0.00000% batonpass..................... 0.00000% monorock...................... 0.00000% monosteel..................... 0.00000% monodark...................... 0.00000% allweather.................... 0.00000% mononormal.................... 0.00000% hailstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.026) -1.5| | -1.0| |# -0.5|## |############################## 0.0|################ |############# +0.5|############ |## +1.0| | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 1.31%