offense.......................60.48574% rain..........................47.99256% balance.......................37.89030% sun...........................27.02347% weatherless...................24.93567% tailwind...................... 5.29315% multiweather.................. 2.50449% trickroom..................... 1.87836% voltturn...................... 1.72691% hail.......................... 1.61293% sand.......................... 0.97889% trickrain..................... 0.96109% hyperoffense.................. 0.91373% semistall..................... 0.62893% tricksun...................... 0.52952% rainoffense................... 0.43428% gravity....................... 0.33185% sunoffense.................... 0.18279% monotype...................... 0.10368% stall......................... 0.08130% trickhail..................... 0.05996% tricksand..................... 0.03456% monopsychic................... 0.02987% dragmag....................... 0.02446% rainstall..................... 0.02009% sunstall...................... 0.01842% monoflying.................... 0.01697% monoghost..................... 0.00926% monowater..................... 0.00854% monorock...................... 0.00562% mononormal.................... 0.00541% monosteel..................... 0.00520% monoelectric.................. 0.00479% batonpass..................... 0.00448% hailoffense................... 0.00385% monodark...................... 0.00333% monograss..................... 0.00302% monodragon.................... 0.00271% monofire...................... 0.00271% monopoison.................... 0.00229% monoice....................... 0.00187% sandoffense................... 0.00167% allweather.................... 0.00135% monofairy..................... 0.00125% hailstall..................... 0.00125% sandstall..................... 0.00104% monofighting.................. 0.00073% monoground.................... 0.00073% monobug....................... 0.00010% Stalliness (mean: -0.102) -1.2|# |## -0.8|###### |############## -0.4|######################## |############################## 0.0|############################ |###################### +0.4|############ |###### +0.8|## |# | | more negative = more offensive, more positive = more stall one # = 0.67%