offense.......................61.92320% rain..........................50.69436% balance.......................36.96968% sun...........................26.52533% weatherless...................23.16609% tailwind...................... 5.48728% multiweather.................. 2.18123% voltturn...................... 1.61203% trickroom..................... 1.61086% hail.......................... 1.16040% trickrain..................... 1.02010% hyperoffense.................. 0.70139% sand.......................... 0.67384% tricksun...................... 0.40425% gravity....................... 0.40112% rainoffense................... 0.38184% semistall..................... 0.35157% sunoffense.................... 0.12227% trickhail..................... 0.06949% stall......................... 0.05415% monotype...................... 0.04934% sunstall...................... 0.02515% dragmag....................... 0.02253% tricksand..................... 0.02140% monopsychic................... 0.01433% monoflying.................... 0.01147% monoghost..................... 0.00680% rainstall..................... 0.00448% monosteel..................... 0.00397% monowater..................... 0.00340% hailoffense................... 0.00293% monorock...................... 0.00207% allweather.................... 0.00186% monoelectric.................. 0.00148% monodark...................... 0.00112% sandstall..................... 0.00105% monofire...................... 0.00093% batonpass..................... 0.00078% monoice....................... 0.00077% monofairy..................... 0.00070% monograss..................... 0.00069% mononormal.................... 0.00055% monopoison.................... 0.00047% monodragon.................... 0.00042% monoground.................... 0.00028% sandoffense................... 0.00027% hailstall..................... 0.00016% monofighting.................. 0.00015% monobug....................... 0.00000% Stalliness (mean: -0.111) -1.2|# |# -0.8|##### |############# -0.4|######################## |############################## 0.0|########################### |###################### +0.4|########### |##### +0.8|## |# | | more negative = more offensive, more positive = more stall one # = 0.71%