offense.......................62.57865% rain..........................52.01548% balance.......................36.38812% sun...........................26.34728% weatherless...................21.79729% tailwind...................... 5.61185% voltturn...................... 1.86056% trickroom..................... 1.72025% trickrain..................... 1.43275% multiweather.................. 1.35997% hyperoffense.................. 0.72956% hail.......................... 0.60414% sand.......................... 0.59855% rainoffense................... 0.58373% gravity....................... 0.41167% semistall..................... 0.25139% tricksun...................... 0.23623% sunoffense.................... 0.08343% stall......................... 0.05227% trickhail..................... 0.04864% sunstall...................... 0.04330% monotype...................... 0.00945% tricksand..................... 0.00822% dragmag....................... 0.00618% monopsychic................... 0.00314% monosteel..................... 0.00183% monoflying.................... 0.00139% rainstall..................... 0.00126% monoghost..................... 0.00115% monofairy..................... 0.00057% monodark...................... 0.00032% monorock...................... 0.00031% hailoffense................... 0.00027% monoelectric.................. 0.00023% monowater..................... 0.00022% allweather.................... 0.00012% mononormal.................... 0.00012% batonpass..................... 0.00007% monopoison.................... 0.00006% monograss..................... 0.00005% monodragon.................... 0.00002% monoice....................... 0.00002% monofire...................... 0.00001% sandstall..................... 0.00001% sandoffense................... 0.00000% monoground.................... 0.00000% monofighting.................. 0.00000% monobug....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.109) -1.2|# |# -0.8|#### |########### -0.4|####################### |############################## 0.0|############################ |##################### +0.4|########## |#### +0.8|# | | | more negative = more offensive, more positive = more stall one # = 0.75%