offense.......................61.86124% rain..........................60.41883% balance.......................37.13309% sun...........................21.74625% weatherless...................17.99699% tailwind...................... 5.43692% trickroom..................... 1.96100% voltturn...................... 1.88646% trickrain..................... 1.63502% multiweather.................. 1.47176% hail.......................... 0.82735% hyperoffense.................. 0.75844% rainoffense................... 0.64455% sand.......................... 0.48329% tricksun...................... 0.28947% semistall..................... 0.16759% trickhail..................... 0.15480% gravity....................... 0.10388% stall......................... 0.07964% sunstall...................... 0.07567% sunoffense.................... 0.05544% monotype...................... 0.00867% monosteel..................... 0.00519% dragmag....................... 0.00299% monopsychic................... 0.00199% tricksand..................... 0.00089% hailoffense................... 0.00043% monoghost..................... 0.00043% monofairy..................... 0.00041% monorock...................... 0.00026% monoelectric.................. 0.00023% mononormal.................... 0.00008% monodark...................... 0.00004% rainstall..................... 0.00004% batonpass..................... 0.00002% monoice....................... 0.00001% monoflying.................... 0.00001% monofire...................... 0.00000% monopoison.................... 0.00000% monograss..................... 0.00000% monowater..................... 0.00000% monodragon.................... 0.00000% sandoffense................... 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% sandstall..................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.111) -1.2|# |# -0.8|### |######### -0.4|################### |########################### 0.0|############################## |################# +0.4|####### |### +0.8|# | | | more negative = more offensive, more positive = more stall one # = 0.85%