balance.......................49.20100% offense.......................47.55179% rain..........................43.58680% sun...........................43.37914% weatherless...................21.78224% multiweather..................11.00689% tailwind...................... 7.97157% trickroom..................... 2.61128% semistall..................... 1.89863% trickrain..................... 1.68573% tricksun...................... 1.58022% hyperoffense.................. 1.23523% hail.......................... 1.22645% voltturn...................... 1.17959% sand.......................... 1.17434% dragmag....................... 0.65131% sunoffense.................... 0.39748% monotype...................... 0.29782% gravity....................... 0.23910% rainoffense................... 0.14272% stall......................... 0.11334% monowater..................... 0.08554% tricksand..................... 0.05304% monodragon.................... 0.04739% trickhail..................... 0.02629% monopsychic................... 0.02547% rainstall..................... 0.02170% monoflying.................... 0.01822% monopoison.................... 0.01806% mononormal.................... 0.01651% sunstall...................... 0.01628% monorock...................... 0.01477% sandoffense................... 0.01449% sandstall..................... 0.01352% monofairy..................... 0.01284% monoelectric.................. 0.01196% batonpass..................... 0.00996% monograss..................... 0.00881% monobug....................... 0.00709% monoghost..................... 0.00640% monoice....................... 0.00596% monosteel..................... 0.00492% hailoffense................... 0.00422% monofire...................... 0.00399% monoground.................... 0.00362% monodark...................... 0.00320% monofighting.................. 0.00307% allweather.................... 0.00144% hailstall..................... 0.00058% Stalliness (mean: 0.024) |# -1.0|## |####### -0.5|################# |############################## 0.0|############################## |############################ +0.5|#################### |######## +1.0|### |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.67%